Here's a link to the official Silent Gliss Autoglide page for the automatic curtain openers that we sell: Silent Gliss Website. Have a look at the range of automatic openers and read more about them. We were so impressed by the quality, we're now the largest Silent Gliss reseller in the Midlands! The Silent Gliss range of automatic curtain openers therefore ticks all the boxes for what we looked for in an electric curtain track system. The Autoglide range of automatic curtain opener come with a variety of control options, including wireless wall button, wireless remote control and a programmable timer, giving you multiple options for controlling the light in your home. Silent Gliss, as the name suggests, manufacture the quietest curtain tracks on the market. It is easy to install, with simple-to-fit brackets and a long power lead to plug into a standard UK mains socket. The housing provides an enclosure for various electrical components of the apparatus including the motor and battery. Be robust to require minimal maintenanceĪll of these features are present in the Silent Gliss range of automatic curtain opener with the Autoglide series of products.Ī Silent Gliss Autoglide System is an electric curtain track you fix to your wall or ceiling and hang your own curtains on. A solar-powered automatic curtain opener comprises a housing, sensors, a motor, a pair of extendable rods, and a photovoltaic power supply.Optionally be fully automatable with a timer Our mission is provide all people with more comfort and energy saving opportunities in their homes.Growing adoption of automatic curtains in hotels, conference rooms, and office spaces. Automatic Curtain Opener,S Folding Electric Smart Curtains System,Motorized Curtains Rod with Remote & Timed,Compatible with Alexa/Google Home (WiFi Motor, 2M (78.7in) Track) 24999. We believe that automatic curtains should: Automatic Curtain Market is poised to grow at a CAGR of 4 by 2027. We've thought long and hard about the features that make the best automatic curtain openers to save you time on your search. Are you looking for a way to automate the opening and closing of your curtains?
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By manually saving the game every now and then, you can reduce the risk of save game corruption. If the game crashes or if the PC was to lose power at any time while the game is saving there is a chance that your save game can become corrupted and no longer work. One of the reasons is that every game is prone to bugs. That being said there are multiple reasons that someone might want to save the game manually. If you are playing the game normally the game will save when you leave. You can use these save games to send to your friends if they want to play on your worlds, or if you have to upload them to a server.Īs previously stated in 7 Days to Die the game and the game’s world automatically. You can use this method for finding save games for all of the games on your computer as they share a similar directory. This is where all of your current save games are located for 7 Days to Die. Now, open up the 7DaysToDie folder and navigate to the “Saves” folder. Check the image below for a better idea of what I mean. Now, go the search bar and type in %appdata% and press enter. You can open up any folder to get to this area. To navigate to the saved games folder open up you folder explorer. The game saves each game you start into different world files and all of the information is included there. If for any reason you’d like to view the save game for 7 Days to Die or transfer progress to a friend or another drive, I will show you exactly where you can find the saved game. Where is the Save Game Located for 7 Days to Die? There is no way to manually save the game on the console versions of the game. The console command for saving the game can only be entered on the PC version of the game. These can be related to server settings, admin setting or other things such as the save game command seen in the image above. The console is the place where you can type in many other different console commands in-game. 7 Days to Die works perfectly, even with 8 mods installed.Saving the game via console commands is easy! No browser or other things like that are loaded. Hard drives are mostly M.2 drives, and I close anything not absolutely required prior to starting the game. My computer is high end, with high end Ryzen CPU, 32gb ram and an Nvidia 3080 graphics card. I have used steam to check the 7 days to die files in the folder I copied from and no files needed updated or replaced. Still getting blown to desktop quite regularly. Again, I have not installed any mods and have not done any editing to the config files. Since then I have been getting blown to desktop regularly, in anywhere from 10 to 30 minutes. Well, I did that and also created a random 8k world, as was also recommended. Basically copy your existing 7D2D folder, delete all mods out of it and copy the contents of the UndeadLegacy zip file into it. I followed the video mentioned in the install process. I installed Undead Legacy yesterday morning and have been playing it since then.
As the normal map isn’t a colour texture, I had to uncheck the sRGB option under Advanced in Sprite Import Settings. The import of normal maps and mask maps was even easier-I copied the character in Unity, opened it in Affinity, and replaced all the layers with their normal map (or mask map) counterparts. I just needed to tweak the sprite meshes topology and weights to fit the new character shape. I made this character a base prefab for all others, so the changes made to it propagated to the other characters automatically.įor the rest, I imported the PSB as before, but this time I didn’t need to make the skeleton-I copied it from the base character. This allowed me to have better control over the character when animating him. Then I could make other characters by swapping a particular sprite library asset for another.īefore going further, I added 2D IKs to the character’s limbs. This allowed me to keep an editable file in case I wanted to make tweaks to the characters later.Īfter importing the PSB into Unity, I completed the rigging process, then made a library asset by assigning a Category and a Label for each sprite. So I had two files for each character sprite: one source vector and one rasterized version. I designed my characters using vectors, so each layer consisted of a bunch of paths.įirst, I needed to rasterize each layer, (otherwise they would have exported separately) and then export the file as a PSD (and change file extension to PSB). To import the characters into Unity, I used PSB importer as it allowed me to have the same layer structure and positions as in Affinity. Of course, there was some trial and error involved, but once I’d made the first base character, the others were easier. Changing it later would have led to many headaches, so good pre-planning when designing the visuals was crucial. It turned out pretty well-I was able to make them look unique with different body types-one has broad shoulders, one has larger feet, and one even has a wolf’s head :)Ī lot of planning went into choosing how many layers the characters needed and which bones would affect each layer. That way, I was able to check the character’s limbs would match the underlying bone structure. To design the characters before opening Unity, I had to make sure that all of them could use the same skeleton, so I made a simple skeleton overlay in Affinity. All of the characters (apart from the dragon) had to use the same Sprite Skinning skeleton to take advantage of the Skin Swap feature in Unity, but they also had to have their own distinct visuals. I needed three bipedal (two-legged) player characters and one enemy. In the beginning, I needed to choose good proportions for the first characters to use them as a base. How did you go about creating the different characters for the demo? When the art is complete, I export it using the Export Persona and open it in Unity to begin development. Right now, I feel most comfortable with vectors, so I use the Pen Tool to trace my sketch or I use some basic vector shapes like Rectangle or Ellipse. I scan my paper sketch with a smartphone and open it in the software. It’s a perfect mind-art connection.Īfter a very rough sketch, I move to graphic software, which is either Affinity Photo or Designer. I find there’s a simplicity about using a pencil that allows me to visualise my thoughts with minimal effort. We live in a digital age, but I think the simpler, the better, so I start with a pencil and paper. Its meaning is, everything worth pursuing in life requires us to overcome some obstacle, fight our demons, or go out of our comfort zone.” What tools do you use to create game art, and what does your usual workflow look like? “I was inspired by Jordan Peterson’s talk about a dragon guarding a treasure. This stuck with me, and I thought it would be a good idea to use it. Its meaning is, everything worth pursuing in life requires us to overcome some obstacle, fight our demons, or go out of our comfort zone. I was inspired by Jordan Peterson’s talk about a dragon guarding a treasure (you can watch it on YouTube). I think it was a very good choice to show what Unity is capable of. This concept was chosen by the team at Unity as a theme for the demo. My last-minute proposition was a Crystal Mine with the dragon sleeping on a pile of gold. I had many conceptions before: Journey to the Center of Earth, Castle Siege, or a Pirate Ship. The Dragon in the Crystal Mine wasn’t my first idea. Please turn on JavaScript to view this video Dragon Crashers demo How did you come up with the concept for Dragon Crashers?
Senior Astronomer at the SETI Institute Seth Shostak held similar sentiments. “There would have been no hydrogen coma to detect and therefore he could not have seen the comet.” “When he observed the comet it was over four astronomical units from the Sun, which means it would have been effectively inactive,” he told Astronomy Now. “We should have seen the source come through twice in about three minutes: one response lasting 72 seconds and a second response for 72 seconds following within about a minute and a half,” he told Live Science.Įhman said the signal being cut off abruptly was the only reason only one recording was captured, and believe this proves it couldn’t be a comet because it wouldn’t have been possible for it to escape the radio telescope’s field of view that fast.Ĭomet expert Alan Fitzsimmons also disputes the findings, claiming it would have been impossible to record the apparent 1420 MHz signal from 266P/Christensen because it has little activity even when at perihelion - its closest point to the Sun. That answer depends on who you believe, with a number of astronomers rubbishing Paris’ conclusion - even the astronomer who discovered the Wow! signal in 1977 doesn’t believe the paper’s finding.Įhman explained the Big Ear telescope had two “feed horns” to capture slightly different field of views, yet there was only one recorded signal. When 266P/Christensen returned to the same sector of space earlier this year, Paris’ team was able to match its frequency to the same 1420 MHz bandwidth seen with the Wow! signal. The comet, called 266P/Christensen, wasn’t catalogued at the time, although the research suggests its hydrogen clouds were the source of the signal. However, a new scientific paper published in the Journal of the Washington Academy of Sciences claimed to have solved the four decade enigma.Īccording to astronomer Antonio Paris, the bizarre 1420 MHz radio signal could be attributed to a comet that was in the vicinity of the recording back in 1977. The anomaly was then aptly titled the Wow! signal.Īs the signal did not repeat and subsequent attempts to find it were unsuccessful, its origin has remained a mystery for 40 years. While reviewing the recorded data from the radio telescope being used to support the search for extraterrestrial intelligence project, astronomer Jerry Ehman discovered the narrow-bandwidth signal.Įhman was so intrigued by the peculiar discovery, he circled the reading on the computer printout of the data and wrote ‘Wow!’ on the side of the paper. IN 1977, Ohio State University’s Big Ear radio telescope captured a 72 second-long astronomical anomaly that has since been a constant source of speculation among the star gazing community. He is the one credited with first applying the phrase "less is more" to architectural design. Ludwig Mies Van der Rohe, the German-American architect, was one of the innovators of the minimalist movement. Influenced by the introduction of modern materials, such as glass and steel, many architects began to employ minimalist designs in their buildings. The artist's focus is therefore limited and she works on the primary composition.Īs a Western movement, minimalism began early in the 20th century. The visuals stay focused and uncluttered. It is becoming the foundation for marketing designs that are humble, elegant and most of all – functional.įorm, function, and focus is the prayer and anthem for a simple design. The phrase, of course, is a direct reflection of the age-old theory of minimalism. "Less is more"- is a phrase that is currently reigning the design world, whether it is interior or architectural design. The artist's personality took a back seat to the working process. The depersonalization of artwork was carried through to execution. In the minimalistic mode, art was expressed with a language that went beyond social, geographical and political divisions. At its core, being a minimalist means promoting the things we value the most and removing everything that distracts us from it. It is marked by clarity, purpose, and intention. It is removing distractions so one can focus more on those things that matter the most. Minimalism is intentionally living with only the things one really needs-those items that support a purpose. Minimalism is a tool that can assist you in finding freedom. These houses are often called cottages, bungalows, farmhouses and other regional terms, but at heart they have a simplified traditional root loosely based in classical architecture." Simplicity, clarity, singleness: These are the attributes that give our lives power and vividness and joy as they are also the marks of great art." -Richard Holloway. Window sizing and door placement are established according to the layout of rooms and the necessity of ventilation and entry and egress. While classical styles are dictated strictly by precedent, minimalist traditional is by nature a more relaxed form. Another important consideration in the success of the style is its proportions. Quarter-round, half-round and curved shapes are found in their simplest form only on key elements. Post caps and bases, crown moldings, and door and window trim employ the use of classical detailing, although in a much simpler manner. This eventually translated into two-story versions, often mimicking similar traditional styles but exhibiting restraint in articulation. Originally homes built in the style were often a single level with a side gable roof and one or two gables facing the front as secondary elements. Building a house with just enough detail to give it identity satisfied many buyers and reflected their need for a practical and affordable solution. The demand for housing grew rapidly after World War II, and getting homes built quickly became an economic necessity. The concept translated well in the following decades. It took form, massing and details from earlier styles such as Tudor and colonial revival and simplified them. Minimalist traditional style began in the 1930s as an affordable response to the depression. You can use the Home page of Ryzen Master to monitor the temperature of your CPU during testing, or you may wish to use HWMonitor which will log the highest temperature of each core during testing. This will test all cores to 100% for 10 minutes, which should be enough to ensure that the system won’t crash and that temperatures won’t get too high. My stability test of choice is to use Cinebench R20 on a timed test (File->Preferences->set minimum time to 600 seconds). We do this in small incriments, testing after each attempt to ensure stability. Now that we’ve managed the voltage and memory clock speeds the next step is to change the clock speed of the cores on the CPU. Set the slider for “Memory Clock” and “Fabric Clock” to HALF of the speed of your RAM (So if you have DDR4-3200, set the speed to 1600). Next go down to “Memory Control” and click the “Excluded” button so that it changes to “Included” and the options below it become accessible: But, the tradeoff is that we may introduce instability to the system if we reduce the voltage to a point where signals are no longer transmitted properly: By supplying the processor with less voltage we’re reducing the amount of heat generated in use. Next scroll down to “CPU Voltage” and change the value from the default to 1.3V. Select “Manual” from the toolbar (top right). Click on the “Profile 1” tab and you’ll see the following: On the left hand pane you’ll see that we’re currently on the Home tab. and a bunch of info further down about clock speeds and the like. Along the top you can see a bunch of indicators showing you temperature, power use, etc. Take a moment to familiarise yourself with the layout. The first step is to install and then open Ryzen Master, you should see a window like this: The problem is the heat generated by the CPU when all cores are boosting, so we need to find a way to reduce the temperatures, allowing the CPU to boost higher without cooking itself. The 3900X comes with 12 physical cores and 24 logical threads, which is great for productivity loads where thread count is important.īut, as described above, if you try and boost all cores at the same time your boost speed will settle significantly lower than advertised. I’m going to split this guide into two parts, in the first I’ll describe how to get the best performance for multi-threaded workloads and in the second how to get the best gaming performance.
Use collaboration feature in web version to collaborate with colleagues and friends.Create and edit new pages when there's no paper at hand, allowing you to capture ideas when you're on-the-go.Organize and group your content and sketches within the Inkspace Desktop app.There are even more benefits with Inkspace that go beyond starting on paper. Ink to Tag: Using hashtags, you can even tag your work on paper and in the app, helping you search for your work easily.Ink to Text: Inkspace recognizes your writing on paper and can export it as text.Ink to Video: Share your creative work as an MP4 and watch your illustration come to life, making it perfect for sharing your creative process.This gives you the freedom to continue working in your favorite software. Export your work in high resolution whether it's JPG, PNG, PDF, Vector, SVG or WILL.Wacom Intuos Pro Paper Edition comes with Inkspace* Desktop application, available for Windows 10/11 and MacOS. 2 2D 4 2D drawing 7 2nd Drawings 1 2nd to 3d 2 3d 10 3D Creation 9 3DEach chapter concludes with end of chapter problems providing challenges to a range of. You can create a profile that detects the site name, but this does not work well with tabbed browsers, i.e.Turn your paper sketches into digital drawings with Inkspace You can create a profile for the browser but thats probably as far as you will get, so you may find this has adverse effects on other websites. The fact that its in a browser makes it all the more difficult to create a profile to do this. And then you have to release the button and press again to go back and stay in PAN mode.
A graph of the share prices of AgEagle Aerial Systems ( UAVS), Alpine 4 Holdings ( ALPP) and Draganfly ( DPRO) illustrates this. The likely explanation for this is that investors buy and sell drone stocks of several companies at the same time. Some of the most well-known drone stocks tend to move in-sync with each other. There's evidence that other investors are using this approach as well. To spread risks, I also buy stock of other drone companies, such as, for example, Drone Delivery Canada Corp ( OTCQX:TAKOF). An approach for dealing with that is to spread the buying of shares over several companies and also over time. When investing now, though, the key challenges are that there will be ups and downs and that it's not certain which drone company will gain what share of the pie and by when. It's early innings now and a long position in any of the successful drone companies of the future could prove to be a multibagger. The drone industry is an emerging industry that is expected to grow substantially and reach an impressive size. It's that taking a position in some of the companies in the industry now will lead to capital gains in the future. My investment thesis for Draganfly is similar to the thesis for any of the other drone businesses. The total revenue for 2021 should end up between $7 and $8 million. The revenue for the first nine months of the year totaled $5.4 million, up from $2.9 million over the same period in 2020. Draganfly has recently reported the Q3 2021 earnings and the report can be found on. The market cap of Draganfly, at the time of writing of this article, has now dropped back to below $100 million. If the new shares hadn't been issued, the trading price would thus be double the current price. The share count was over 32 million at the end of Q3 2021, which was more than double the share count of one year before, at the end of Q3 2020. Note that Draganfly made clever use of the higher share prices during the rally by issuing significant amounts of new shares to the market. The run-up of the share prices seemed more of a hype than a rational event.įrom the highs in Q1 2021, which was nearly at $16 as shown in the above graph, the shares dropped back to the current price of below $2.5. The low revenue and only modest growth forecasts were insufficient to justify the high market cap of a quarter billion dollars. In a bearish article that I wrote about Draganfly in the midst of the rally, in February 2021, called " Be careful with Draganfly", I noted that the market cap of the company had surpassed $250 million, while the total revenue in 2020 did not exceed $5 million. I was lucky to own a small amount of stock of Draganfly at that time and I was able to sell it at a substantial capital gain.ĭespite the fact that I benefited from the run up, it was my opinion that the market was overdoing it when the shares went over $10. Before that time, the shares had traded around the $1 mark for a long time, but from November 2020 to March 2021, the share price exploded to reach almost $16. One year ago, at the end of November 2020, the share price of Draganfly ( NASDAQ: DPRO) started to rally. LedLopezHdz/iStock via Getty Images Draganfly after the hype |
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